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Android Unity Client Connection Issue with NodeJS Server Using Socket.IO and HTTPS

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I have developed a server using NodeJS and SocketIO that uses HTTPS and deployed it on Windows Server 2022. The client that needs to connect to it is a game I developed with Unity. However, the issue is that the Android build of the client does not connect to the server, but it connects successfully in the Unity Editor. I would appreciate any guidance on this matter.


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